The Wheel of Entropy
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The Wheel of Entropy

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Ashrael




Posts : 57
Join date : 2012-12-25

About the Guild. Empty
PostSubject: About the Guild.   About the Guild. EmptyMon Dec 31, 2012 10:27 am

Hello there and welcome to the Wheel of Entropy. If you are here, you are bound to have found yourself your way here and welcome! You are most welcome. However, before we move further, there is a little bit more which you can know about the guild, yes? Then let's begin!

The Concept:


The guild concept is rather simple. We're villains, we're cultists, we're Inquest, Nightmare Courtiers, all manner of evil doers and more. The Idea is that life is Absurd. It has neither meaning nor importance. Everything which exists will eventually be destroyed anyway. As sand turns to dust, as life dies, as societies crumble, all of these are bound by the same force which is known as Entropy. Personified by a Wheel which always turns, the members of the guild come together to make the world see this reality and then recreate the world without false pretenses of Morality and to show that the only Purpose that there is, is the one we give ourselves.
As such, we are free to pursue our personal quests for power and bring out havoc to everyone and all. We are freed of judgement and live and thrive to incarnate Entropy upon the world!

The Goals:


The Goal as a guild is rather simple. We want to estabilish a community in which everyone can participate and grow together. We're artists, we're writers, we're roleplayers, but above everything, we're people with great attitudes who want to really focus on the fun side of the game over spilling our egos all over our common grounds. We want to bring everyone together to ensure that we grow as a community, provide the best environment for you to develop your characters in, and more importantly, ensure that everyone has the support they require to learn, improve and grow as a group.

The Ranks:


Upon joining the guild, naturally there are several ranks. However, instead of focusing on one being above the other, naturally, we are focusing on what you can contribute to the guild? Each rank represents the role that you will have in the guild. Not something which you're assigned to but rather, something which you wish to do.

Acolyte:
This is the starter rank. Newcomers to the guild will be brought here and will learn from the others what needs to be done. Getting to know the guild, the rythm, how to improve your standing in the guild and above everything, how to help out.

The Unbound:
So, you've become a full fledged member of the Wheel! These will be the main rank of the guild I'd wager. If after you've seen and analysed everything which you can do and you still simply wish to enjoy Roleplay without any further responsability and just go with the flow, then this is the place for you.

The Crimson Smile:
Here these happy folks are the assassins and prowlers of the guild. Psychopaths, stalkers, assassins, these people are tasked with the job of making people disappear as well as scouting and monitoring our enemies.

Scribes of Naught:
These are researchers and scientists! The Scribes of Naught will focus on devising weapons, armour, enchants and other designs to support the Wheel's turning upon the world. They gather and plot, acting as one of the driving forces amidst the brotherhood. Out of character, they estabilish plots and come up with some of the driving ideas behind the guild. Which super-weapon is being developed? Which grand scheme is coming to pass? That is all up to them.

Singing Fates:
The Singing Fates are religious zealots, breakers and executioners. They come to sing the fates of those who oppose us. To break those who resist, to convert those who submit to other Gods. Often, the Singing Fates tend to be magical in nature, but this is not obligatory. Their responsability is to also charge first in case of incursions and war.

Null Weavers:
Null Weavers are the Politicians and Emissaries of the Wheel. They get involved in other guilds and bring them subtly under our guidance. Infiltrates, drones and other things. They work infiltrated with others in order to sabotage them accordingly and ensure that the Wheel's strength and reach is unmatched by our opponents. Out of Character, these people are responsible for estabilishing connections and ensuring a good relationship between our guild and others. They have the duty of looking after the good standard of roleplay and interaction amongst all the guilds involved with us.

Laughing Dancers:
The Laughing Dancers are Ashrael's most trusted and closest beings. They are free agents sent forth to the world to directly spread the word and recruit more people to the Wheel. They are responsible over handling delicate situations, preaching and battle. Out of Character, their responsabilities come through making interviews, recruitment laps and spreading the word of the guild, as well as monitoring the guild's standards of roleplay and performance.

Prophet:
The Leader and Voice of the Wheel of Entropy! The Face of Decay and the person who is responsible for the movement of the guild. Management, forums, recruitment, events, all of these are a responsibility of the Prophet. And of course, whipping everyone into moving and making sure that everything is perpetually in motion!


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This should be all which you may need to know about us! Now, remember, fill out the application, and with a little bit of effort, go for it! You should be alright!
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